Work on callback structure for cryptkey router
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@@ -1,32 +1,33 @@
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use arraydeque::{ArrayDeque, Wrapping};
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use treebitmap::address::Address;
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use treebitmap::IpLookupTable;
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use crossbeam_deque::{Injector, Steal};
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use std::collections::HashMap;
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use std::net::{IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr};
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use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
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use std::sync::mpsc::{sync_channel, SyncSender};
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use std::sync::{Arc, Mutex, Weak};
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use std::net::{Ipv4Addr, Ipv6Addr};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::{Arc, Weak};
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use std::thread;
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use std::time::Instant;
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use crossbeam_deque::{Injector, Steal};
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use spin;
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use treebitmap::IpLookupTable;
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use super::super::constants::*;
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use super::super::types::KeyPair;
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use super::anti_replay::AntiReplay;
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use super::peer;
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use super::peer::{Peer, PeerInner};
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use super::workers::worker_parallel;
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pub struct DeviceInner {
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use super::types::{Callback, Opaque};
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pub struct DeviceInner<T: Opaque> {
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// callbacks (used for timers)
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pub event_recv: Box<dyn Callback<T>>, // authenticated message received
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pub event_send: Box<dyn Callback<T>>, // authenticated message send
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pub event_new_handshake: (), // called when a new handshake is required
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pub stopped: AtomicBool,
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pub injector: Injector<()>, // parallel enc/dec task injector
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pub threads: Vec<thread::JoinHandle<()>>, // join handles of worker threads
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pub recv: spin::RwLock<HashMap<u32, DecryptionState>>, // receiver id -> decryption state
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pub ipv4: spin::RwLock<IpLookupTable<Ipv4Addr, Weak<PeerInner>>>, // ipv4 cryptkey routing
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pub ipv6: spin::RwLock<IpLookupTable<Ipv6Addr, Weak<PeerInner>>>, // ipv6 cryptkey routing
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pub recv: spin::RwLock<HashMap<u32, DecryptionState<T>>>, // receiver id -> decryption state
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pub ipv4: spin::RwLock<IpLookupTable<Ipv4Addr, Weak<PeerInner<T>>>>, // ipv4 cryptkey routing
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pub ipv6: spin::RwLock<IpLookupTable<Ipv6Addr, Weak<PeerInner<T>>>>, // ipv6 cryptkey routing
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}
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pub struct EncryptionState {
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@@ -37,17 +38,17 @@ pub struct EncryptionState {
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// (birth + reject-after-time - keepalive-timeout - rekey-timeout)
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}
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pub struct DecryptionState {
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pub struct DecryptionState<T: Opaque> {
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pub key: [u8; 32],
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pub keypair: Weak<KeyPair>,
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pub protector: spin::Mutex<AntiReplay>,
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pub peer: Weak<PeerInner>,
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pub peer: Weak<PeerInner<T>>,
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pub death: Instant, // time when the key can no longer be used for decryption
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}
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pub struct Device(Arc<DeviceInner>);
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pub struct Device<T: Opaque>(Arc<DeviceInner<T>>);
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impl Drop for Device {
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impl<T: Opaque> Drop for Device<T> {
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fn drop(&mut self) {
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// mark device as stopped
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let device = &self.0;
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@@ -63,9 +64,16 @@ impl Drop for Device {
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}
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}
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impl Device {
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pub fn new(workers: usize) -> Device {
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impl<T: Opaque> Device<T> {
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pub fn new<F1: Callback<T>, F2: Callback<T>>(
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workers: usize,
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event_recv: F1,
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event_send: F2,
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) -> Device<T> {
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Device(Arc::new(DeviceInner {
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event_recv: Box::new(event_recv),
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event_send: Box::new(event_send),
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event_new_handshake: (),
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threads: vec![],
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stopped: AtomicBool::new(false),
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injector: Injector::new(),
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@@ -80,8 +88,8 @@ impl Device {
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/// # Returns
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///
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/// A atomic ref. counted peer (with liftime matching the device)
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pub fn new_peer(&self) -> Peer {
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peer::new_peer(self.0.clone())
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pub fn new_peer(&self, opaque: T) -> Peer<T> {
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peer::new_peer(self.0.clone(), opaque)
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}
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/// Cryptkey routes and sends a plaintext message (IP packet)
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@@ -96,7 +104,7 @@ impl Device {
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/// This indicates that a handshake should be initated (see the handshake module).
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/// If this occurs the packet is copied to an internal buffer
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/// and retransmission can be attempted using send_run_queue
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pub fn send(&self, pt_msg: &mut [u8]) -> Arc<Peer> {
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pub fn send(&self, pt_msg: &mut [u8]) -> Arc<Peer<T>> {
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unimplemented!();
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}
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